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Traits: Hardworking +6, Strong +4, Smart +7, Charming +2, Schemer +6, Target -4, Giver +0
Surviving: Idol Forgery (Not a Stick) +15, McGyver Bonus +5
Dying: -
Events: Exile Island: -10
Total: 31
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Traits: Hardworking +0, Strong +1, Stupid -4, Charming +4, Sucker -4, Target -6, Giver +0
Surviving: -
Dying: Marcus' #1 Fan -3, Happy Together at Jury House -2
Events: Tribal Luxury: +5, Votes -25, The Tribe Has Spoken -25
Total: -59
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Traits: Lazy -6, Weak -1, Stupid -4, Unpleasant -2, Schemer +2, Target -2, Taker -1
Surviving: -
Dying: Sitting Out AGAIN -5
Events: Tribal Luxury: +5
Total: -14
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Traits: Lazy -4, Weak -1, Stupid -2, Unpleasant -4, Schemer +2, Target -5, Taker -2
Surviving: Sasquatch Lives!!! +5
Dying: -
Events: Votes -20
Total: -29
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Traits: Hardworking +4, Weak -2, Stupid -3, Charming +3, Schemer +7, Target -2, Giver +3
Surviving: -
Dying: Going Round in Circles -5, Good Strategy, Stupid Reasons -5
Events: -
Total: 0
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Traits: Hardworking +2, Strong +6, Smart +3, Unpleasant -1, Schemer +1, Target -1, Giver +2
Surviving: Shush, Randy +10
Dying: -
Events: Tribal Luxury: +5
Total: 27
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Traits: Hardworking +0, Strong +1, Stupid -4, Unpleasant -10, Schemer +4, Target -4, Taker -2
Surviving: Native Showmance +5
Dying: Nah, Deluded -5
Events: Tribal Luxury: +10
Total: -5
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Traits: Hardworking +0, Strong +0, Smart +4, Charming +7, Schemer +2, Under the Radar +7, Giver +1
Surviving: Firestarter +10, Swing Vote +10
Dying: -
Events: Tribal Luxury: +5
Total: 46
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Traits: Lazy -4, Strong +0, Smart +4, Charming +6, Schemer +2, Under the Radar +6, Taker -2
Surviving: Firestarter +10
Dying: -
Events: Individual Immunity +25
Total: 47
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