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Traits: Hardworking +6, Strong +8, Stupid -4, Charming +4, Schemer +2, Target -4, Giver +2
Surviving: -
Dying: Mr. Obvious -5
Events: Exile Island -10, Tribal Immunity +10
Total: 9
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Traits: Hardworking +2, Strong +4, Smart +4, Unpleasant -2, Schemer +4, Target -2, Giver +1
Surviving: Weatherman +5
Dying: -
Events: Tribal Immunity +10
Total: 26
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Traits: Hardworking +6, Strong +2, Smart +4, Charming +2, Sucker -3, Under the Radar +7, Giver +1
Surviving: Secret Signals +5
Dying: -
Events: Tribal Immunity +10
Total: 34
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Traits: Hardworking +2, Weak -2, Stupid -2, Unpleasant -2, Sucker -4, Under the Radar +2, Giver +0
Surviving: -
Dying: Paranoid About Accountants -5
Events: Tribal Immunity +10
Total: -1
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Traits: Hardworking +2, Strong +4, Smart +0, Charming +2, Sucker -2, Target -2, Taker -2
Surviving: -
Dying: -
Events: Tribal Reward +5
Total: 7
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Traits: Hardworking +8, Strong +10, Stupid -2, Charming +0, Schemer +4, Under the Radar +5, Giver +0
Surviving: Finish Line +5, Hillbillies don't need no teeth +5, Net Gain +5
Dying: Never Been Loved -5
Events: Tribal Reward +5
Total: 40
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Traits: Lazy -4, Weak -3, Smart +2, Charming +0, Schemer +4, Target -2, Giver +0
Surviving: Centrifuge +5, Defense! Defense! +5
Dying: -
Events: Tribal Immunity +10
Total: 17
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Traits: Lazy -2, Weak -4, Smart +3, Charming +2, Sucker -2, Target -7, Giver +0
Surviving: Finish Line +5, Gaydar Jammer +5
Dying: Paranoid About Southerners -5
Events: Tribal Reward +5, Votes -25, The Tribe Has Spoken -25
Total: -50
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Traits: Hardworking +2, Strong +4, Smart +4, Charming +4, Schemer +6, Under the Radar +5, Giver +4
Surviving: Cat Scratch Fever +5, Bottomless Pockets +10
Dying: -
Events: Tribal Reward +5, Exile Island -10
Total: 39
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Traits: Lazy -2, Strong +6, Stupid -2, Charming +2, Sucker -3, Under the Radar +5, Giver +0
Surviving: Finish Line +5
Dying: -
Events: Tribal Reward +5
Total: 19
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Traits: Lazy -4, Weak -4, Smart +2, Unpleasant -6, Schemer +8, Target -5, Taker -5
Surviving: Scratching Post +5
Dying: Really? You're gonna start that shit now?! -5
Events: Hidden Immunity +25, Tribal Reward +5
Total: 16
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Traits: Hardworking +5, Strong +10, Smart +6, Unpleasant -1, Schemer +4, Under the Radar +7, Giver +1
Surviving: Finish Line +5, Net Gain +5
Dying: -
Events: Tribal Immunity +10
Total: 52
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